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Call of Duty: Modern Warfare - 08/19

This is the sequence I worked on for Call of Duty: Modern Warfare (2019) while at Blur Studio as a Scene Assembler/3D Generalist and Compositor.
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This project represents the cumulative effort of countless brilliant artists at Blur, and I cannot take full credit for any shot; however, the responsibilities for our team included seamlessly merging assets from other teams, environment modeling/set dressing, shading & lighting, troubleshooting, rendering, compositing, QA, optimizing, addressing client/director notes, and other misc. 3D tasks.

I personally worked on all shots in this sequence in some capacity.
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Studio: Blur Studio
Client: InfinityWard